Thursday, January 23, 2014

Once upon a time textbooks were hard to create ...

My Shuttleworth Foundation Fellow colleague, Arthur Atwell, sent an intriguing challenge out to our gang of fellows. The challenge was to come up with a pitch for our projects that follows the Pixar style of pitch, as described in Daniel Pink's book, To Sell is Human (see full reference at the bottom of the blog entry). The beauty of the style is that it really emphasizes story, which of course is at the heart of movies, and really is at the heart of all human endeavor. But it isn't always easy to articulate the importance and vision of a technical software project. At least not for those of us who regularly geek out and focus deeply on technical things.

The pixar style has the following components:

Once upon a time, ...
Every day, ...
One day ...
Because of that, ...
Because of that, ...
Until finally...

So here goes. Here is my story of the vision behind the work I have done as a Shuttleworth Fellow. 

OERPUB Movie-Pitch
Once upon a time, textbooks were hard to create, expensive to buy, and out of date within a short time.

Every day, college students paid $150 for an algebra book containing information that is hundreds of years old. High school students learned from ten year old Biology textbooks, authors struggled to make everything look good and cursed while they tried to edit math.  Nobody could use the content in the textbooks to create interactive flashcards or quizzes.

One day we created a textbook editor that is easy to use and saves books to github (a place for freely storing books and software). We made sure the hard stuff, like editing mathematics, formatting the books, and delivering them to students was actually easy. And we made sure that things like definitions and homework problems were easy to reuse.

Because of that, authors can collaborate to build textbooks, deliver them to students online, on mobile devices or in print. They can make updates immediately, and share textbooks with others for translation and adaptation. Software developers can create interactive flashcards and study tools that use the content from the textbooks.

Because of that, textbooks are a pleasure to create, cheap or free to buy, always up to date, and part of a much more interactive and engaging experience.

Until finally we've transformed textbooks into true engines of learning.
Reference: Pink, Daniel H (2013-02-07). To Sell is Human: The Surprising Truth About Persuading, Convincing, and Influencing Others (pp. 172-173). Canongate Books Ltd. Kindle Edition.

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